Everyone should now remove the Dragon Age: Inquisition (if used,) as this will conflict with the hotfix. What the EA Answers post has to say is quite detailed and explains a lot of the bugs people were seeing in Patch 2, so I’ll recreate it in full: Before Patch 2, released December 9, shader quality for all PC users was being forced to run at Ultra. This impacted the performance of low-end machines and caused some unintended visual artifacts for users whose mesh quality was set lower than Ultra. As a result, users with Low or Medium mesh settings saw hair that was shinier than expected. We attempted to address this in Patch 2 by binding the two settings so that mesh and shader quality were always the same.
However, this fix wasn’t properly implemented, and it forced shader quality to Low. We provided a command-line workaround Tuesday, but that still required players to ensure that the new shader quality matched their mesh settings. This hotfix will correctly bind the mesh and shader settings and eliminate this issue. However, now that shader quality is being set correctly for everyone, players using lower settings will notice a decrease in the quality of visuals.